12/30/2023 0 Comments Xcode for mac 10.13 6![]() Again, Xcode 10 uses a new build system.Named colors shown in the inspector while view debugging now indicate their names and whether they are system colors.You can change the appearance of your macOS app at runtime by using the Debug > View Debugging > Appearance menu, the Override Appearance menu in the debug bar, or the touch bar.Xcode's view debugger adds an option to choose between light and dark canvas background color.The background of the asset catalog and view debugger can be set explicitly to light or dark so foreground elements display with sufficient contrast.Support for ARKit 3D ARReferenceObject assets.Support for varying image and color assets by Light, Dark, and High Contrast appearances on macOS 10.14 and above.Option + click will show the resource in the Assistant Editor. Image and color inspector properties that reference an asset catalog resource have a navigation button to jump to that resource.Controls using named colors from an asset catalog now update as the value of the color changes.The menu for choosing a font family in the Attributes inspector now renders a preview of each font.The Stack button in the canvas bar has been replaced with a pop-up menu containing all embedding options for the selection.With a source control-enabled project the source editor displays changes made by a developer in the gutter and shows changes made by other developers that haven’t yet been pulled into the project.You can place additional cursors with the mouse via ⌃+⇧+Click or with column select ⌥+Click+Drag, or with the keyboard using ⌃+⇧+Up to column select up or ⌃+⇧+Down to column select down. The Xcode 10 Source Editor now supports multi-cursor editing allowing you to quickly edit multiple ranges of code at once.To create a personal scheme, uncheck the “Shared” checkbox in the “Manage Schemes” sheet. Newly-created schemes are now shared by all users of an Xcode project.Custom code snippets can now be added to the library via the Editor > Create Code Snippet menu item.The media library is available via a long press on the toolbar button, the View > Libraries menu, or the ⇧+⌘+M keyboard shortcut. Content dynamically matches the active editor, so the same UI provides access to code snippets, Interface Builder, SpriteKit, or SceneKit items. The library can be opened via a new toolbar button, the View > Libraries menu, or the ⇧+⌘+L keyboard shortcut.It dismisses once items are dragged, but holding the Option key before dragging will keep the library open for an additional drag. Library content has moved from the bottom of the Inspector area to an overlay window, which can be moved and resized like Spotlight search.This is all done using controls within Xcode that only apply to your app. ![]()
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